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The Development of Students’ Creative Problem-Solving Skills Through Learning Model in Gamification Environment Together with Cartoon Animation Media

Year: 2024
Type: article
Abstract: The aims of this study were to synthesize and evaluate the learning model in gamification environment together with cartoon animation media to promote students’ creative problem-solving skills. This study was divided into three phases, (i) synthesized and evaluated the appropriateness of learning model (ii) developed cartoon animation and (iii) assessed creative problem-solving skills. The results show that the learning model consisted of three main components: teaching component, gamification environment, and activities to promote creative problem-solving. The overall suitability assessment of the developed learning model was averaged at 4.69 (SD = 0.46) out of 5, being at the most appropriate level and the scores of the students’ post-learn creative problem-solving skills assessment were significantly higher than the criteria at the level .05. These results lead to a conclusion that the learning model in gamification environment together with cartoon animation media can significantly promote students’ creative problem-solving skills and can be applied to develop desired learners’ achievements and skills.
Language: English
Field: Psychology
Open Access status: diamond
OpenAlex ID: W4392000227
FWCI: 4.737
Cites: 48
Cited by: 13
Related to: 10