Adaptive Interactive Environments: Harnessing Audience Interaction for Immersive Multisensory Spaces
Year: 2024
Type: book-chapter
Abstract: This paper represents the first stage of the practice-led research project outlined below.It is concerned outlining the objectives, methodological approach and contextualizing the need for the study.The project aims to develop an affordable, flexible, and adaptable system to enable audience control of audio, visual, and lighting elements within site-based art installations / performances and immersive experiences.Leveraging low-cost computers, sensors, bespoke and open-source software, the project seeks to create an ecosystem of 'tools' underpinned by a wireless communication framework that can be used for a wide range of interactive audio-visual installations in various spaces.The study also aims to rationalize existing systems for the delivery of previous works, aiming to reduce inefficiencies in planning and designing new site-based installations.Importantly, this project focuses on creating the system for delivering installations rather than the design of the installations themselves.It employs the systems development life cycle (SDLC) methodology to address key research questions concerning audience interaction with media elements in immersive installations and the system's flexibility across various sites and content forms.The study explores the psychological impacts of live audience interaction, multisensory stimulation and the perception of space and environment as integral components of the immersive experience.It also outlines considerations for logistical changes to the system based on the artists practice-led research and requirements inherent in the move to a more site-adaptive approach
Authors: Adam Sloan, Daniel Turner
Institution: Liverpool John Moores University
Language: English
Topic: Art, Technology, and Culture
Subfield: Visual Arts and Performing Arts
Field: Arts and Humanities
Domain: Social Sciences
Open Access status: hybrid
OpenAlex ID: W4393979147
