Creating an Immersive Wayfinding VR Experience Using Design Thinking and Uptale
Year: 2024
Type: conference-paper
Abstract: This paper shares the design and development process of creating an immersive wayfinding VR experience to help visiting students find a “hidden room” in a university building. The design and development choices of selecting appropriate immersive learning tools and project assets are presented. The use of design thinking as a framework to guide the project is described.
DOI: 10.56198/5m1rhlcwd
Authors: Yameng Cui, Robson Araujo-Junior, Alec Bodzin
Institution: Lehigh University
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: hybrid
OpenAlex ID: W4399339166
