On-Device, Diverse, Difficulty-Driven Level Generation for Match 3D Puzzles via Reinforcement Learning
Year: 2025
Type: conference-paper
Source: IEEE Conference on Games (CoG)
Authors: Koya Ihara, Tomomi Takahashi, Kazuya Kuroda, Naoyuki Jimbo
Institution: CyberAgent (Japan)
Language: English
Subfield: Artificial Intelligence
Field: Computer Science
Domain: Physical Sciences
Open Access status: closed
OpenAlex ID: W4413322331
