Year: 2025
Type: conference-paper
Abstract: This paper presents a Virtual Reality Educational Escape Room game where players learn about the highly divisive Martial Law period in Philippine history. We describe the game’s general design and the results of a user test to evaluate the game in terms of VR presence, immersion, and overall usability
Institutions: Ateneo de Manila University, Ritsumeikan University
Language: English
Subfield: Human-Computer Interaction
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: bronze
OpenAlex ID: W7203709765
