Development of An Android-Based Interactive Learning Media for Enhancing Sepak Sila Skills In Sepak Takraw
Year: 2026
Type: article
Abstract: This research aims to develop application learning media in the sport sepak takraw basic techniques for sepak takraw. The research model used is the MDLC (Multimedia Development Life Cycle) development model, which consists of six stages: concept, design, material collecting, assembly, testing, and distribution. Development products are validated by content/material experts, design experts, and media experts. This research's product trial subjects were small and large group trials. Data were collected using questionnaires and the data analysis technique used was quantitative descriptive analysis. The results of the research showed that the percentage of content/learning material expert tests was 100% (very good), learning design expert tests were 78.37% (fair), learning media expert tests were 100% (very good), small group trials were 92.78% ( very good), and large group trials 80.27% (good). So, Android application-based learning media in the sport sepak takraw is suitable for use as a learning resource so that it can increase students' interest and motivation to learn. This learning media is recommended for widespread use as an independent training tool for students to master the basic techniques of sepak takraw more efficiently.
Source: JURNAL PENJAKORA
Institution: Universitas Pendidikan Ganesha
Language: English
Topic: Multimedia Learning Systems
Subfield: Information Systems
Field: Computer Science
Domain: Physical Sciences
SDG: Quality education
Open Access status: hybrid
OpenAlex ID: W7219084849
