Year: 2023
Type: article
Study design: Clinical Trial
Abstract: The purposes of this research were to (1) develop computational science educational game on a basic algorithm for grade 1 students with a level of good quality, (2) compare pre-test scores before computational science educational game on a basic algorithm and post-test scores after computational science educational game on a basic algorithm of all students, (3) study the students’ level of satisfaction from computational science educational game on a basic algorithm. The sample group used in this research were students currently studying in Grade 1 Semester 2 Academic Year 2021 at Thanyasitthisin School, the focus sample group included 30 students in Grade 1/1. The results of the research showed that (1) the assessment by content experts on computational science educational game on a basic algorithm for grade 1 students was at the highest level (= 4.61) and the assessment by multimedia specialists was at a high level (= 4.38), (2) the pre-test scores before computational science educational game on a basic algorithm and post-test scores after computational science educational game on a basic algorithm on a basic algorithm for grade 1 students had statistically significant differences at the 0.05 level; pre-test scores (= 5.03), post-test scores (= 7.70), where the average post-test scores were 2.67 points higher than the pre-test scores. (3) The results of the students’ level of satisfaction from computational science educational game on a basic algorithm for grade 1 students, their satisfaction was at the highest level of satisfaction (= 4.53).
Source: Mahachula Academic Journal
Institution: Rajamangala University of Technology
Language: Thai
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W7219217618
FWCI:
Cites:
Cited by:
Related to:
