Implementasi Permainan Karet Sebagai Neurostimulasi Literasi Anak Usia Dini Di Tk Al-khusna
Year: 2025
Type: article
Abstract: This study aims to describe the process and outcomes of implementing a rubber-band game as a form of neurostimulation to support literacy development in children aged 5–6 years at TK Al Khusna. The research employed a descriptive qualitative approach with 10 children as the study subjects. Data were collected through observation and documentation. The analysis followed Miles and Huberman’s model, which includes data reduction, data display, and conclusion drawing. The findings indicate that the rubber-band game provides multisensory stimulation that enhances various aspects of children’s literacy readiness. The children demonstrated improved focus, better ability to follow instructions, and more active receptive and expressive language responses during play. Modifying the game with symbol and word themes also helped children recognize object categories, understand verbal commands, and strengthen phonological awareness. Social interactions during the game encouraged natural communication that supported language development. In addition, fine motor activities such as arranging and clipping rubber bands provided added support for early literacy skills.Overall, the rubber-band game proved to be a simple yet effective medium for stimulating children’s basic literacy through enjoyable, active, and developmentally appropriate play experiences. These findings confirm that traditional games can serve as an appealing alternative to conventional academic approaches in early literacy learning.
Language: English
Subfield: Education
Field: Social Sciences
Domain: Social Sciences
Open Access status: diamond
OpenAlex ID: W7220184768
