A development of dynamic deforming algorithms for 3D shape modeling with generation of interactive force sensation
Year: 2002
Type: conference-paper
Abstract: The algorithms which enable the dynamic deformation of a virtual object are investigated. To realize natural deformation observed in the real world, it is necessary to incorporate various physical constraints into the algorithms. But it is difficult to realize such deformation in real-time. Thus virtual objects are deformed by not moving points but generating and/or vanishing points in an object, by inspiring the task of carving an image in wood. By using this method, it is possible to generate reasonable interactive force sensation. As a rudimentary state of this research, the proposed method is carried out by simple experiments and simulations.>
Authors: K. Yamamoto, A. Ishiguro, Y. Uchikawa
Institution: Nagoya University
Language: English
Field: Computer Science
Domain: Physical Sciences
Open Access status: green
OpenAlex ID: W2171374576
