Year: 2025
Type: article
Study design: Observational Study
Abstract: Despite the recognized pedagogical value of Game-Based Learning (GBL), its diffusion in the Italian school system is hindered by perceptions, competencies, and curricular constraints. The study, based on the AGBL questionnaire administered to a heterogeneous sample of teachers, highlights that familiarity with games and specific training facilitate its adoption, while training gaps, difficulties in curricular integration, and cultural resistance limit its use.
Language: English
Subfield: Developmental and Educational Psychology
Field: Psychology
Domain: Social Sciences
SDG: Quality education
Open Access status: diamond
OpenAlex ID: W7214798809
